Of War 3 Ps3 %d1%81%d0%ba%d0%b0%d1%87%d0%b0%d1%82%d1%8c | God

Kratos’ character model alone featured more polygons than entire levels in previous games.

The game introduced "Titan-scale" battles. Imagine fighting enemies on the arm of a Titan that is itself moving through a massive environment. This sense of scale was revolutionary for the PS3 era. god of war 3 ps3 %D1%81%D0%BA%D0%B0%D1%87%D0%B0%D1%82%D1%8C

The game famously features a seamless experience from start to finish, with no visible loading screens interrupting the action. Legacy and Impact Kratos’ character model alone featured more polygons than

God of War III for PS3: The Ultimate Guide to Kratos’ Final Vengeance god of war 3 ps3 %D1%81%D0%BA%D0%B0%D1%87%D0%B0%D1%82%D1%8C

The glow of the Blades of Exile and the gore of combat interact realistically with the environment.