True to its name, players can escalate conflicts by deploying tactical and strategic nuclear weapons. These are simulated with accurate shockwave propagation that can knock aircraft out of the sky several kilometres away. Technical Details and Requirements The Game That Doesn't Fake Nuclear War
Every aircraft consists of 30–50 detachable physics parts. Damaging a wing or flap immediately alters the aircraft's lift and handling. Nuclear.Option.v0.29.5.zip
The VL-49 Tarantula , a heavy quad-tiltwing transport, was added to provide logistical support and heavy lift capabilities. True to its name, players can escalate conflicts
Introduced the Dynamo Class Destroyer and Shard Class Corvette , along with anti-ship cruise missiles like the AShM-300 . Damaging a wing or flap immediately alters the
This version brought a major overhaul to how aircraft loadouts affect flight dynamics, simulating the weight and drag of individual munitions more realistically.
Pilots must manage radar cross-sections (RCS) and use jammers to stay undetected. Version 0.29.5 refined these mechanics, ensuring that RWR lines on the map accurately reflect whether an enemy radar has successfully "seen" you.
Patch 0.29.5 specifically addressed a critical bug where Semi-Active Radar Homing (SARH) missiles had incorrect notch vectors for multiplayer clients, making them easier to dodge than intended. Gameplay Mechanics